package common.adventurecard.item;

import common.Items;

public class Armour extends Items {

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	// If you have lost a Life as a result of Combat, you may roll 1 die and if
	// you roll 4, 5 or 6, the Armour saves that Life.
}
